![]() What's the point in all the neutral attacks Saipat gets? Held Anger at low level takes too long to be worth the wait, Ninja Jutsu is too expensive and doesn't get STAB, Clinch is available at a much higher level when you don't need it. But this week, Ganki and Saipat have a 1/3,200 chance to be Luma when encountered in the Saipark. Temtem is full of a wide array of interesting. The chance to encounter Luma Temtem in the wild is 1/8,000. Each week two Temtem are featured with special characteristics, such as increased Luma odds, increased minimum SVs or a chance for egg techniques. The Rock-hopping hook is required for access. Scaravolt is a pretty good partner with Good Friend redirecting nature and electric attacks away from Saipat, but only from a double in on Saipat and if the nature or electric attacker is slower than the first attacker. Saipat has incredible health and attack stats making it one of the best Temtem thats dual Water/Melee. Saipark is located on Deniz, to the west of Prasine Coast. Maybe the intent is for Saipat to receive Cheer Up support from something to reload all these hold techniques. This Tempedia entry covers Saipat's location, how to evolve Saipat, Saipat's stats, and more. So I would invest around 300 TVs in speed, whilst putting the last 200 in HP. Saipat is a duck soldier Temtem in Temtem on PC. As for the question itself, you cannot go wrong with 500 attack TVs, since saipat's role is mostly a fast one shot killer. You'll have a faster and more precise response there. Its face has a yellow bill and brown eyes with thick black eyebrows, and a series of red 'tribal' markings cover its face and the base of its beak. Its body is covered in reddish purple feathers with a pale spot around its belly. Iced Stalactite, Waterjet, and Laundry take too long and aren't worth the wait. I would suggest going to the temtem discord with this question. Saipat is a duck-like Temtem with a patient and strong demeanor. Saipat gets a lot of mediocre water techniques to function as a water type and Nicho Sai for high priority melee damage. New year, new update After launching 8 updates in less than a month after Alphas release, weve decided to decrease a bit the rhythm and spend some more. Since Saipat's best toxic attack only has 65 base power now, it's not a whole lot to work with. Tems that are weak to Crystal, Earth, and Fire also find some solace next to the duck, as Nicho Sai and SH NOXIOUS BOMB can pressure out those types.Part of what makes Saipat appealing to me is having access to toxic attacks for coverage against other water types and nature types, more so water since Saipat's two traits are both helpful against opposing water types (Amphibian when you pivot into a predicted incoming water attack, Toxic Affinity to increase Saipat's toxic damage output). ![]() The types can be Earth, Crystal, Fire, and more. Saipat is a duel water and melee type that learns a toxic attack called Venomous Claws early on. Moreover, there are also different types that identify each of these creatures. This is another temtem that covers a lot of bases. These attributes can significantly impact your team against other wild and tamed Temtems. Kinu also makes a good partner, as Rage can be offset by Protector, Stone Wall, and Revitalize. Each Temtem has eight or more attributes that make them unique from the rest. Regardless, here’s what each starting temtem ultimately evolves into Houchic > Tental (level 29) > Nagaise (level 53) Smazee > Baboong (level 29) > Seismunch (level 52) Crystle > Sherald (level. Saipat and Shuine have near-notorious synergy together, due to Fluid Barrier activating Amphibian. If you prefer to play Saipat as a pivot, instead, consider removing Rage for Waterjet or Iced Stalactite, and drop the Shuine's Horn for Nutrition Bar or Mom's Lunch. Shuine's Horn is a useful gear to remedy this, Giving Saipat STAB on a NOXIOUS BOMB that deals increase damage due to the Horn. Saipat generally struggles to utilize its STAB typings on turn 1, and this can slow down its gameplan considerably. While this is still a very inconsistent opener, it can be pulled off mid-game to destructive effect, and Saipat is still a very scary swap-in to water attacks. Combined with Shuine's Fluid Barrer and a Rage, Saipat's Atk stat can be boosted by +6, as well as a boost to speed and two boosts to special defense. HORN NOXIOUS BOMB WHIPS ASS TOO)Īs of 0.9.3, Saipat's Amphibian trait became a much more impressive option to boost the attack stat of our favourite duck. (1.3 DUKE'S NOTES - SOMEBODY CHECK ON THE SAI SQUAD BECAUSE THEIR MEMBERSHIP HAS PROBABLY QUINTUPLED THIS PATCH, THIS THING IS NOW THICKER THAN A DOUBLE BIG MAC NO MEAT EXTRA BREAD.
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